Classic
Standard chess rules
Starts from the standard chess position. All orthodox rules apply — turns, check, checkmate, and stalemate work exactly as in regular chess.
Learn Maharajah
Maharajah starts from familiar chess rules, then adds custom armies and hybrid pieces to create fresh tactical ideas. Everything below is live — the same diagrams the app shows on first run, playable right here.
Turns, check, checkmate, stalemate, and repetition work the same way as in normal chess. A side counts as classic only if its starting formation exactly matches standard chess for that colour — everything else is the expanded game.
The expanded game introduces hybrid pieces that combine knight movement with major-piece patterns, so simple rules create very different threats and plans. Pick a piece and see everything it can reach from e5.
Maharajah combines queen + knight movement.
Each compound piece captures exactly the way it moves, and costs what its two halves are worth: Archbishop 6, Chancellor 8, Maharajah 13 — out of the 39 points an army has to spend. Three puzzles on this site exist only to show what the knight half adds: take it away and the mate disappears.
Select the king, then choose the rook's square. That single move triggers castling and the app moves both pieces. Castling is a classic-side privilege: a side may castle only if it started from the orthodox position, so a side that built its own army never castles.
Army building is flexible, but the rules stay readable: a 39-point budget, fixed king squares, ranks filled from home outward, and a legal starting position. Step through what the app checks.
ℹ 39-point budget
In an expanded army pawns can start on any rank, so the two-square move belongs to the pawn, not to the rank: each pawn gets it exactly once, on its first move, from wherever it started the game.
The game separates classic chess from expanded play so you can first understand the controls, then move into the experimental format when you are ready.
Standard chess rules
Starts from the standard chess position. All orthodox rules apply — turns, check, checkmate, and stalemate work exactly as in regular chess.
Custom army · compound pieces
Build your own army in Custom Setup with a 39-point budget. Deploy compound pieces — Maharajah, Archbishop, and Chancellor — that combine the powers of two classic pieces.
Two devices · hidden setup
Each player builds their army privately on their own device. Neither side sees the opponent's setup. The full board is revealed only after both players lock in — then the match begins.
Over the internet · room code
Play a friend anywhere over the internet. One player creates a private room and shares a short room code; the other joins with it. The Maharajah server validates every move and keeps both boards in sync, recovering automatically if a connection drops.
Online play connects two devices over the internet. One player creates a private room and shares the room code; the other joins with that code, then both build their hidden armies and lock in to start. The devices never talk to each other directly — each one only has to reach the Maharajah server.
In timed online matches the server clock is the only referee — connection state never decides a result, only time does. Each player has one pause per game, up to 60 seconds, and it doubles as a disconnect shield: if you drop while your clock is running and your pause is unspent, the match pauses for you automatically, once. After that the clock keeps running without you. A game where the first move was never made is cancelled without a result.
If a connection drops mid-match the app keeps trying to restore the link. Give it a few moments before leaving — only if it still fails should you return to the main menu.